There are many programming languages in the world, but two of them play a prominent role in video games. These are C++ and Java. Both these languages allow game developers to make high-powered computer graphics programs with advanced graphical features. Many people wonder which of the two is more popular for game development, but this has no clear answer. In truth, both languages have their own strengths and weaknesses as well as different programming goals. Java is a multi-paradigm, object-oriented language with a strong focus on software engineering. It follows the “write once, run anywhere” philosophy that lets you easily deploy your program without needing to rewrite it for different operating systems. Java was created at the Sun Microsystems by James Gosling and other computer scientists who wanted to create a programming language with the ease of use of C++, but without its many pitfalls. Starting off in 1995, it has evolved with time to support new programming styles, like functional programming (via the Rhino engine), concurrent programming (using the fork/join framework), and dynamic typing.

Game developers often use C++ because it is a very flexible language that allows them to work with different types of hardware while at the same time being easy to understand for other software engineers. As a low-level language, it can be used to directly interact with the hardware, but it’s also possible to write abstractions for these interactions using libraries.One of the biggest problems with C++ is that there are so many different ways to do things that it becomes easy for bugs to occur unintentionally. Object-oriented programming is more difficult in C++ than in Java because you have to manually manage memory yourself without an automated garbage collection system. Games are growing in complexity, so C++ is still used for many other parts of the video game production pipeline, including physics engines and artificial intelligence.

What are the most popular video games and what programming languages were used to create them?

The list below shows the ten most popular video games as of August 2018, according to statistics from Steam. But what programming languages were used to create them? At number 10 we have Counter-Strike: Global Offensive , a multiplayer first-person shooter game created with C++ using Valve’s Source engine. At number 9 it’s Grand Theft Auto V , a sandbox action-adventure game developed by Rockstar North and published by Rockstar Games. It was created with C++ and the RAGE engine (Rockstar Advanced Game Engine). Number eight is Dota 2 , a multiplayer online battle arena developed and published by Valve. This game uses C++ as programming language, but has its own custom engine called Source 2. The same goes for number seven: PUBG (PlayerUnknown’s Battlegrounds) . This massively multiplayer online tactical shooter was developed and published by PUBG Corporation and uses C++ with Unreal Engine 4.

At sixth place we have Tom Clancy’s Rainbow Six Siege , a first-person shooter created with C++ and the proprietary AnvilNext engine. Overwatch from Blizzard Entertainment ranked number five. It was developed with a custom engine called Overwatch, which is written in C++ and Lua. At fourth place we have FIFA 18 , a sports video game played football developed by EA Canada and published by Electronic Arts. This uses C++ along with EA DICE’s Frostbite engine.

What programming languages are used for video games?

C++ and Java are the two top languages used to create video games. While they both have their own strengths, their main difference is that Java was created with software engineering in mind while C++ was created for low level hardware interaction. C++ is mainly used for game engines, physics engines, AI etc., while Java is mainly used for game development. Games are growing in complexity, so C++ is still used for many other parts of the video game production pipeline , including physics engines and artificial intelligence.

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